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poppy_software [2016/01/19 12:50]
nduminy
poppy_software [2016/07/25 13:13]
mai ssh odroid
Line 42: Line 42:
 print dxl_io_lower.scan(range(60)) print dxl_io_lower.scan(range(60))
 </​code>​ </​code>​
 +
 +===== Embedded odroid =====
 +
 +The poppy humanoid has an embedded [[odroid xu 4]], where these libraries have been installed (pypot and poppy-humanoid).
 +You can log to the computer by ssh using the network labo-sid: odroid@poppy1 (mdp: odroid)
  
 ===== First program ===== ===== First program =====
Line 76: Line 81:
 time.sleep(5) time.sleep(5)
 </​code>​ </​code>​
-  * to record and replay a movement ​http://​poppy-project.github.io/​poppy-docs/​pypot/​doc/​quickstart-primitive.html and https://​poppy-project.github.io/​pypot/​move.html.+  * to record and replay a movement ​ https://​poppy-project.github.io/​pypot/​move.html.
 ++++  code| <code Python> ++++  code| <code Python>
-importer des fonctions+#importer des fonctions
 import time import time
 import math import math
Line 146: Line 151:
   * Using the higher level //​MovePlayer//​ class: this class implements a //​LoopPrimitive//​ in order to update frequently the //​goal_position//​ attribut of the joint (N.B: the //​moving_speed//​ attribut __**is not modified**__ by the class when playing the motion and the robot __**will keep in mind the last //​moving_speed//​**__ sent).   * Using the higher level //​MovePlayer//​ class: this class implements a //​LoopPrimitive//​ in order to update frequently the //​goal_position//​ attribut of the joint (N.B: the //​moving_speed//​ attribut __**is not modified**__ by the class when playing the motion and the robot __**will keep in mind the last //​moving_speed//​**__ sent).
  
-If the //​moving_speed//​ attribut is set to 0, then the joint will move at full speed (N.B: If you're unsure of the //​moving_speed//​ you sent last to the robot and want to play a movement using //​MovePlayer//,​ it is **__recommended__** to initially set the //​moving_speed//​ of all the involved joints to 0.0)+If the //​moving_speed//​ attribut is set to 0, then the joint will move at full speed (N.B: If you're unsure of the //​moving_speed//​ you sent last to the robot and want to play a movement using //​MovePlayer//,​ it is **__recommended__** to initially set the //​moving_speed//​ of all the involved joints to 0.0).
  
  • poppy_software.txt
  • Last modified: 2019/05/17 13:08
  • by mai